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Poptropica Astro- Knights Walkthrough - Poptropica Cheats and Secrets. Introduction to Astro- Knights. Astro- Knights is one of the newest adventures in Poptropica and it is one of the longest and most involved. The basic story is that you must rescue a princess who has been kidnapped. To rescue her, you need to assemble a spacecraft and then go on an intergalactic quest to bring her back and save the Kingdom of Arturus.

The kingdom of Arturus is a medieval kingdom in the style of King Arthur and his knights of the round table, but with space- age technology. This Poptropica mission is a lot of fun, but very difficult. Fortunately, there are some great Poptropica cheats and secrets to help you along the way. Here is a complete walkthrough for Astro- Knights island in Poptropica. Video Walkthrough. Here is the complete video walkthrough of Astro- Knights Island on Youtube. If you like the videos, please rate them and subscribe to my You.

Channel List. Click on a channel name to view that channel. Want to create your own? Click here and create an account! On Air now. Directed by Mel Brooks. With Mel Brooks, John Candy, Rick Moranis, Bill Pullman. Planet Spaceballs' President Skroob sends Lord Dark Helmet to steal planet Druidia's. Feel free to download our tracking grid if you want to view class progress month by month. Watch the bars rise! Simply enter their scores and the bar graph will. Web oficial de la Universidade da Coruña. Enlaces a centros, departamentos, servicios, planes de estudios. Introduction to Astro-Knights. Astro-Knights is one of the newest adventures in Poptropica and it is one of the longest and most involved. The basic story is that you. Tom and Jerry Online is an Unofficial Fan site dedicated to the antics of the famous Cat and Mouse duo, Tom and Jerry! Here you will find episode guides, pictures.

Tube channel. Thank you! Text Walkthrough. Here is the complete walkthrough in written form for those of you who’d rather read how to do it or can’t view the videos for some reason. Arrival in Arturus. You’ll arrive by ballon in Arturus. When you land, the first building you will see is the House of Mordred, although it’s now called Mordred’s Museum.

It was once occupied by a powerful and mysterious sorcerer named Mordred and it contains a number of things that he used while he lived here. Next to the house is a large fountain with a spaceship statue in it and the statue and fountain are dedicated to Mordred for bringing technology to the kingdom.

The remaining two buildings are the planetarium and the Crop Circle Inn. This final building is a multiplayer room where you can battle other players and chat. What to Do in Main Street. Proceed immediately to the fountain.

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In the water near the base of the spaceship you will see something sparking and shiny. Jump up to get it and you will discover that it is a coin. It will go into your backpack. Now go back to the first building, the House of Mordred.

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Talk to the man you see when you enter and get the pamphlet. Then use the coin in your backpack and he will tell you that you are free to look around. Next, click on one of the books. The guy will ask you not to touch them, but will give you a library slip. This library slip is a clue to a hidden area. Pay attention to the underlined parts: Mc.

M. The Library Book Slip. What to Do in Castle of Arturus. Next, go outside and run all the way to the right to the end of the area. Pass through the short road and go right again. You will arrive at the Castle of Arturus. Walk to the right and then go through the large double wooden door. Now go to the right and enter the small wooden door.

You will be inside the castle library. There are two books to get. To pick them up, just walk over them. One is a green book on the far left side of the room in the Fiction section.

It is called, Mystical Weapons of Arturus. The second book is The Life of Mordred – A Cautionary Tale. It is down the stairs in the non- fiction section on a book stand.

After you get the second book, look at the nameplates on the shelves. One is labeled Mc. M, just like the underlined section of the library book slip you got earlier. Click on the brick behind the nameplate and a secret staircase in the floor will open up. The secret staircase in the Castle Library. Go down the stairs and you will arrive in an underground room.

Walk over the moldy cheese on a plate right near the entrance. Then walk a little farther to the right and click on the wooden handle on the wall.

This will open up a small grate near the ground over to the right, but not the one between you and the robot in the cell. Click on the robot and he will say some long binary numbers (all 1’s and 0’s). This can be translated and the correct way to translate it is “bard”.

Go back up the stairs. When you return to the library, the librarian is there with two guards and is unhappy with you for snooping around. Run out the library and return to the main part of the castle. Go to the left and then enter the door by the staircase. There is a robot mouse on the ground and a very unhappy girl here. Go to your backpack and use the moldy cheese. The robot mouse will go for the cheese and then you will capture him.

Now go to the right and jump up on the chest next to the bed. There is a letter on it. It is a secret message that says, We must change our password! I feel my parents will find out what we are doing and put an end to it! Trapping the robot mouse with moldy cheese.

Now leave the room, go up the stairs and enter the door at the very top. This is where you’ll find the King and Queen, who are distraught over the kidnapping of their daughter.

Ask the Queen if she can think of anything else that might help you and she will give you the coordinates of the three knights who left in search of the princess. The coordinates are: X- 7. Y- 8. 3, X- 1. 5 Y- 1. X- 8. 3 Y- 2. 0. Go back outside the castle and run to the right. Keep going right until you reach a new area, Ye Olde Rumour Mille.

What to Do in Ye Olde Rumour Mille. Talk to the hooded guy near the entrance and he will give you a Bag of Manure (gross!). Then jump over the two hay bales and run up the hill to the door for Ye Olde Rumour Mille. Go inside. Now walk to the left and jump up on the hay bales. Then jump on the shelf and then up onto the gears and cogs. When you get near the top, jump to the right to land on a small platform in the middle.

You will see a piece of rope hanging to the right. Jump onto this rope and this will lift the wooden rod so that it is no longer attached to the gears. Slide down the rope and you will land on a platform next to a very pale dark haired girl. Click on her. She will ask to trade secrets, and will take the secret message you found in the castle. In return, she will give you a piece of paper with three cosmic symbols on it.

It is the new password for the Secret Order. Jump down off the platform and go outside. To the right of the mill is the big wheel in the mud. On top of that wheel is a coil of rope. Jump up on the wheel to get the rope.

Now walk over to the left and stand underneath the Ye Olde Rumour Mille sign. Jump up on top of the sign and then jump up on top of one of the windmill blades to get it to start spinning. Keep moving around and jumping on the blades to spin them around until the little glass bubble on the roof is completely open. When it is open, go inside it. Inside the windmill you will find a broken hover craft. It needs something to power it. Fortunately, you have something.

Open up your backpack and Use the bag of manure. The hover craft will fly out of the roof and land in the mud outside. Go back out of the ceiling to leave the windmill.

Before you use the hover craft, though, there’s work to be done back at the castle. What to Do in the Princess’s Tower. OK, head back to the castle and then stand in front of the large oak door. Jump up onto the windowsill and then jump onto the platform with a large bow and arrow on it. Then go to your backpack and select Use on the coild of rope. The rope will be attached to the arrow.

Now point the arrow in about a 4. If you aimed correctly, the arrow will stick into the door of a nearby tower. Now walk across the rope and enter the door in the tower. Go to the left past the bed and you will see some brown paper sticking out of a chest with scrolls and parchment inside.

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Signed,Tom, Jerry, & Spike.